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Razor script

Chivalry Training Script

by demlar · 234 lines
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This community Razor script has not been tested in game by the Hub. Read its setup and client requirements before use.

this is from skill level 80 and up Will need to add holy light Version 1.2 Updated

TrainingChivalry
Chivalry Training Script.razor
1# This is an automated backup - check out https://outlands.uorazorscripts.com/script/9e7e7a90-9f1a-44a1-897c-90f0941490ce for latest2# Automation by Jaseowns3## Script: Chivalry Training Script4## Created by: demlar#05#############################################6 7#this is from skill level 80 and up8#Will need to add holy light9#Version 1.2 Updated10@setvar! chiv_has_enough_symbols 011@setvar! chivCD 3500012 13if not timerexists chiv_ready14    createtimer chiv_ready15    settimer chiv_ready chivCD16endif17 18if not timerexists chiv_ready219    createtimer chiv_ready220    settimer chiv_ready2 2000021endif22 23if not timerexists chiv_ready324    createtimer chiv_ready325    settimer noble_chiv_ready 1000026endif27 28if not timerexists chiv_ready429    createtimer chiv_ready430    settimer noble_chiv_ready 031endif32 33 34@setvar! numOne 135@setvar! numTwo 136@setvar! numThree 137@setvar! numFour 138 39 40 41while not dead42    if skill 'Chivlary' <= 9043        if ingump "14/" 138793032544            @setvar! chiv_has_enough_symbols 145         elseif ingump "13/" 138793032546            @setvar! chiv_has_enough_symbols 147         elseif ingump "12/" 138793032548            @setvar! chiv_has_enough_symbols 149        elseif ingump "11/" 138793032550            @setvar! chiv_has_enough_symbols 151        elseif ingump "10/" 138793032552            @setvar! chiv_has_enough_symbols 153        elseif ingump "9/" 138793032554            @setvar! chiv_has_enough_symbols 155        elseif ingump "8/" 138793032556            @setvar! chiv_has_enough_symbols 157        elseif ingump "7/" 138793032558            @setvar! chiv_has_enough_symbols 159        elseif ingump "6/" 138793032560            @setvar! chiv_has_enough_symbols 161        elseif ingump "5/" 138793032562            @setvar! chiv_has_enough_symbols 163        elseif ingump "4/" 138793032564            @setvar! chiv_has_enough_symbols 065        elseif ingump "3/" 138793032566            @setvar! chiv_has_enough_symbols 067        elseif ingump "2/" 138793032568            @setvar! chiv_has_enough_symbols 069        elseif ingump "1/" 138793032570            @setvar! chiv_has_enough_symbols 071        elseif ingump "0/" 138793032572            @setvar! chiv_has_enough_symbols 073        endif74 75        76        if chiv_has_enough_symbols = 1 and numFour = 1 and numThree = 077            if timer chiv_ready4 > chivCD78                say '[Sacredjourney'79                wait 50080                waitforgump 1482653814 500081                gumpresponse 4 148265381482                settimer chiv_ready4 083                @setvar! numOne 184                @setvar! numTwo 185                @setvar! numThree 186                @setvar! numFour 187            endif88        endif89    else 90        @setvar! numThree 1   91    endif92 93 94    if skill 'Chivlary' <= 8595        if ingump "14/" 138793032596            @setvar! chiv_has_enough_symbols 197         elseif ingump "13/" 138793032598            @setvar! chiv_has_enough_symbols 199         elseif ingump "12/" 1387930325100            @setvar! chiv_has_enough_symbols 1101        elseif ingump "11/" 1387930325102            @setvar! chiv_has_enough_symbols 1103        elseif ingump "10/" 1387930325104            @setvar! chiv_has_enough_symbols 1105        elseif ingump "9/" 1387930325106            @setvar! chiv_has_enough_symbols 1107        elseif ingump "8/" 1387930325108            @setvar! chiv_has_enough_symbols 1109        elseif ingump "7/" 1387930325110            @setvar! chiv_has_enough_symbols 1111        elseif ingump "6/" 1387930325112            @setvar! chiv_has_enough_symbols 1113        elseif ingump "5/" 1387930325114            @setvar! chiv_has_enough_symbols 1115        elseif ingump "4/" 1387930325116            @setvar! chiv_has_enough_symbols 0117        elseif ingump "3/" 1387930325118            @setvar! chiv_has_enough_symbols 0119        elseif ingump "2/" 1387930325120            @setvar! chiv_has_enough_symbols 0121        elseif ingump "1/" 1387930325122            @setvar! chiv_has_enough_symbols 0123        elseif ingump "0/" 1387930325124            @setvar! chiv_has_enough_symbols 0125        endif126 127        128        if chiv_has_enough_symbols = 1 and numThree = 1 and numTwo = 0129            if timer chiv_ready3 > chivCD130            say '[DivineFury'131            wait 1000132            settimer chiv_ready3 0133            @setvar! numThree 0134            endif135        endif136    else137        @setvar! numTwo 1138    endif139        140    if skill 'Chivlary' <= 80141        if ingump "14/" 1387930325142            @setvar! chiv_has_enough_symbols 1143         elseif ingump "13/" 1387930325144            @setvar! chiv_has_enough_symbols 1145         elseif ingump "12/" 1387930325146            @setvar! chiv_has_enough_symbols 1147        elseif ingump "11/" 1387930325148            @setvar! chiv_has_enough_symbols 1149        elseif ingump "10/" 1387930325150            @setvar! chiv_has_enough_symbols 1151        elseif ingump "9/" 1387930325152            @setvar! chiv_has_enough_symbols 1153        elseif ingump "8/" 1387930325154            @setvar! chiv_has_enough_symbols 1155        elseif ingump "7/" 1387930325156            @setvar! chiv_has_enough_symbols 1157        elseif ingump "6/" 1387930325158            @setvar! chiv_has_enough_symbols 1159        elseif ingump "5/" 1387930325160            @setvar! chiv_has_enough_symbols 1161        elseif ingump "4/" 1387930325162            @setvar! chiv_has_enough_symbols 0163        elseif ingump "3/" 1387930325164            @setvar! chiv_has_enough_symbols 0165        elseif ingump "2/" 1387930325166            @setvar! chiv_has_enough_symbols 0167        elseif ingump "1/" 1387930325168            @setvar! chiv_has_enough_symbols 0169        elseif ingump "0/" 1387930325170            @setvar! chiv_has_enough_symbols 0171        endif172 173        174        if chiv_has_enough_symbols = 1 and numTwo = 1 and numOne = 0175            if timer chiv_ready2 > chivCD176                say '[NobleSacrifice'177                wft178                target 'self'179                wait 1000180                settimer chiv_ready2 0181                @setvar! numTwo 0182           endif183        endif184    else 185        @setvar! numOne 1   186    endif187 188 189    if skill 'Chivlary' <= 75190         if ingump "14/" 1387930325191            @setvar! chiv_has_enough_symbols 1192         elseif ingump "13/" 1387930325193            @setvar! chiv_has_enough_symbols 1194         elseif ingump "12/" 1387930325195            @setvar! chiv_has_enough_symbols 1196        elseif ingump "11/" 1387930325197            @setvar! chiv_has_enough_symbols 1198        elseif ingump "10/" 1387930325199            @setvar! chiv_has_enough_symbols 1200        elseif ingump "9/" 1387930325201            @setvar! chiv_has_enough_symbols 1202        elseif ingump "8/" 1387930325203            @setvar! chiv_has_enough_symbols 1204        elseif ingump "7/" 1387930325205            @setvar! chiv_has_enough_symbols 1206        elseif ingump "6/" 1387930325207            @setvar! chiv_has_enough_symbols 1208        elseif ingump "5/" 1387930325209            @setvar! chiv_has_enough_symbols 1210        elseif ingump "4/" 1387930325211            @setvar! chiv_has_enough_symbols 0212        elseif ingump "3/" 1387930325213            @setvar! chiv_has_enough_symbols 0214        elseif ingump "2/" 1387930325215            @setvar! chiv_has_enough_symbols 0216        elseif ingump "1/" 1387930325217            @setvar! chiv_has_enough_symbols 0218        elseif ingump "0/" 1387930325219            @setvar! chiv_has_enough_symbols 0220        endif221       222        if chiv_has_enough_symbols = 1 and numOne = 1223            if timer chiv_ready > chivCD224                say '[EnemyofOne'225                wait 1000226                settimer chiv_ready 0227                @setvar! numOne 0228           endif229        endif230    endif231    232    233    234endwhile