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Taming Team Builder

Set your skills, choose a style, and find companions that work together. Make the team your own; your Bestiary plan follows along.
01

Your tamer

Use the actual skill values on your character.

Both skills must meet a pet's requirement. Reserve any slots you need for a mount or another follower.

New to taming? Read the essentials

50 / 50 is an editable starting example. Choose the nearest catalog breakpoint, or Custom for your exact value in 0.1 increments.

Count only Bestiary points you have already earned. Allocations unlock at 80 in both skills; your team can be planned before then.

Open the taming guide
02

Team style

Choose how you want your companions to work together.

Optimize for

Team size counts pets; each pet can use several control slots. If your size preference cannot fit, a fallback is labeled.

Use pets you already own · optional

Set each pet's owned quantity in the catalog. Your quantities are kept when this filter is off.

03 · Your companions

Your Pet Team

Suggested

5 / 5 control slots · 5 pets

34 eligible of 254 tameables
Tank1 slot
Rock Guar
Rock Guar

Melee · 125 hits

Follower details

Both skills: 50 minimum

Base damage: 14–18

Attack1 slot
Giant Frog
Giant Frog

Melee · 100 hits

Follower details

Both skills: 40 minimum

Base damage: 16–20

Regeneration · Passive

If below 66% hit points, will restore 5% of maximum health (has 15 second cooldown).

Utility1 slot
Shallow Water
Shallow Water

Melee · 100 hits

Follower details

Both skills: 50 minimum

Base damage: 16–20

Elusive Form · Innate

Creature has an innate 25 parry skill against melee attacks.

Soak · Passive

Has a 15% on a melee attack to apply a cripple effect of (Control Slots * 3%) for 15 seconds.

Regeneration · Passive

If below 66% hit points, will restore 5% of maximum health (has 15 second cooldown).

Utility1 slot
Shallow Water
Shallow Water

Melee · 100 hits

Follower details

Both skills: 50 minimum

Base damage: 16–20

Elusive Form · Innate

Creature has an innate 25 parry skill against melee attacks.

Soak · Passive

Has a 15% on a melee attack to apply a cripple effect of (Control Slots * 3%) for 15 seconds.

Regeneration · Passive

If below 66% hit points, will restore 5% of maximum health (has 15 second cooldown).

Utility1 slot
Shallow Water
Shallow Water

Melee · 100 hits

Follower details

Both skills: 50 minimum

Base damage: 16–20

Elusive Form · Innate

Creature has an innate 25 parry skill against melee attacks.

Soak · Passive

Has a 15% on a melee attack to apply a cripple effect of (Control Slots * 3%) for 15 seconds.

Regeneration · Passive

If below 66% hit points, will restore 5% of maximum health (has 15 second cooldown).

Why this team

  • Rock Guar provides the listed Tank role for a frontline.
  • Listed support abilities: Regeneration, Soak; open Follower details for their conditions.

Tradeoff: More individual followers to position and heal; summed Hits do not describe any one follower's burst tolerance.

Skills & slots checkedHeuristic suggestion

Your Bestiary plan

No points yet

Start with your companions. Add upgrades as you earn points.

Enter your earned Bestiary points under Your tamer. Both Animal Taming and Animal Lore must reach 80 before upgrades are available.

How Bestiary points work

Your earned amount is available separately to each class. Up to 5 points within a class's budget can buy upgrades from other classes. Tier 1, 2 and 3 cost 1, 3 and 5 points in total. Both skills must be at least 80. Effects below keep their published conditions; real results depend on the encounter.

2 planning notes

Heuristic shortlist: every eligible pet is screened. Feasible slot shapes retain candidates before joint Bestiary evaluation; displayed alternatives are curated for shape diversity, not guaranteed optimal teams or DPS estimates.

Survival screening conservatively weighs total listed Hits and the largest individual Hits pool, alongside listed defenses and Tank roles. This is a planning heuristic, not an effective-health or burst-survival formula. Overlapping effects are not assumed to stack.

Other ways to build your team3 options
Explore the tameable catalogAll 254 pets · compare companions, build around a favorite, or record your stable

254 matches. Combat labels describe the source data; spellcasting does not imply a recorded distance or range.

Acarid
Acarid

Attack · Melee

Both skills 105 · 2 slots

Hits
300
Damage
40–48
Armor
25
MR
50
Check requirements

Needs 105 in both Taming and Lore.

Location & abilities

Cavernam

  • Burrow · Passive

    Has a 15% chance on melee attack to inflict (DamageMax * 2.0) bleed damage over 15 seconds. Chance is reduced to 33% of normal if creature has previously triggered this ability within last 15 seconds.

Adder
Adder

Utility · Melee

Both skills 80 · 2 slots

Hits
225
Damage
28–36
Armor
50
MR
50
Check requirements

Needs 80 in both Taming and Lore.

Location & abilities

Nusero

    Aegis Asp
    Aegis Asp

    Utility · Melee

    Both skills 105 · 1 slot

    Hits
    175
    Damage
    16–20
    Armor
    50
    MR
    100
    Check requirements

    Needs 105 in both Taming and Lore.

    Location & abilities

    Aegis Keep

    • Mirror · Passive

      Spells cast onto the creature have a 15% chance to be reflected back onto the caster. Chance is reduced to 33% of normal if creature has previously triggered this ability within last 15 seconds

    Aegis Imp
    Aegis Imp

    Attack · Spell

    Both skills 100 · 1 slot

    Hits
    150
    Damage
    11–15
    Armor
    25
    MR
    125
    Check requirements

    Needs 100 in both Taming and Lore.

    Location & abilities

    Aegis Keep

    • Mirror · Passive

      Spells cast onto the creature have a 15% chance to be reflected back onto the caster. Chance is reduced to 33% of normal if creature has previously triggered this ability within last 15 seconds

    Aegis Leech
    Aegis Leech

    Attack · Melee

    Both skills 110 · 1 slot

    Hits
    175
    Damage
    22–26
    Armor
    25
    MR
    100
    Check requirements

    Needs 110 in both Taming and Lore.

    Location & abilities

    Aegis Keep

    • Burrow · Passive

      Has a 15% chance on melee attack to inflict (DamageMax * 2.0) bleed damage over 15 seconds. Chance is reduced to 33% of normal if creature has previously triggered this ability within last 15 seconds.

    • Mirror · Passive

      Spells cast onto the creature have a 15% chance to be reflected back onto the caster. Chance is reduced to 33% of normal if creature has previously triggered this ability within last 15 seconds

    Aegis Minion
    Aegis Minion

    Attack · Spell

    Both skills 110 · 1 slot

    Hits
    175
    Damage
    12–15
    Armor
    25
    MR
    100
    Check requirements

    Needs 110 in both Taming and Lore.

    Location & abilities

    Aegis Keep

    • Mirror · Passive

      Spells cast onto the creature have a 15% chance to be reflected back onto the caster. Chance is reduced to 33% of normal if creature has previously triggered this ability within last 15 seconds

    Aegis Mongbat
    Aegis Mongbat

    Attack · Melee

    Both skills 65 · 1 slot

    Hits
    150
    Damage
    18–22
    Armor
    25
    MR
    100
    Check requirements

    Needs 65 in both Taming and Lore.

    Location & abilities

    Aegis Keep

    • Mirror · Passive

      Spells cast onto the creature have a 15% chance to be reflected back onto the caster. Chance is reduced to 33% of normal if creature has previously triggered this ability within last 15 seconds

    Aegis Rat
    Aegis Rat

    Utility · Melee

    Both skills 55 · 1 slot

    Hits
    100
    Damage
    16–20
    Armor
    25
    MR
    100
    Check requirements

    Needs 55 in both Taming and Lore.

    Location & abilities

    Aegis Keep

    • Disease · Passive

      Has a 15% chance on melee attack to inflict (DamageMax * 0.5) disease damage every 5 seconds for 20 seconds.

    • Mirror · Passive

      Spells cast onto the creature have a 15% chance to be reflected back onto the caster. Chance is reduced to 33% of normal if creature has previously triggered this ability within last 15 seconds

    Aegis Scorpion
    Aegis Scorpion

    Tank · Melee

    Both skills 100 · 1 slot

    Hits
    175
    Damage
    16–20
    Armor
    75
    MR
    100
    Check requirements

    Needs 100 in both Taming and Lore.

    Location & abilities

    Aegis Keep

    • Mirror · Passive

      Spells cast onto the creature have a 15% chance to be reflected back onto the caster. Chance is reduced to 33% of normal if creature has previously triggered this ability within last 15 seconds

    Sources & planning details

    The builder uses the site's tameable follower records, abilities and Taming Bestiary tables. Every eligible pet is considered for a bounded shortlist. Ranking is a planning heuristic, not proof of a best-in-slot team.

    Follower attack speed and combat distance are absent from the data. The builder does not estimate exact DPS, and Spell means spellcasting rather than a guaranteed ranged role. Weekly Zoology bonuses are excluded because current individual values are not supplied.

    Team style is separate from optimization: Damage and Durability adjust scoring; Melee pets, Spellcasters, and Tank + casters constrain the kinds of pets. Compact prefers 1–2 pets; Full pack prefers 3–5 within your available control slots. Unavailable size preferences are labeled as fallbacks.

    Bestiary points are available separately to each class. Up to 5 points of each class's own budget can buy cross-class upgrades. Tier 1 / 2 / 3 cost 1 / 3 / 5 points in total.

    Recommendations use follower base stats and ability descriptions. Pet levels, equipment, target defenses and weekly Zoology bonuses are not simulated.

    Taming Bestiary is the taming progression item; there is no separate Taming Codex point pool in the imported sources.

    The Bestiary source's cross-class example mislabels Critical Care. Its upgrade table places it in Tank; this tool follows the table.

    Follower ability data needs verification for Bird Of Paradise; missing abilities are not invented.