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Follower Abilities

Wiki edited Sep 5, 2026


Most tameable creatures have one or more follower abilities' each of one of three types passive, innate and cooldown. These abilities range from healing to damage, special attacks to allowing the creature to carry items and more.

Ability Types

Category Description
Innate Always active for that creature
Passive Percentual chance to trigger on each hit or on damage taken
Cooldown Triggered once and then only again after the cooldown period

All Abilities

Ability Type Description Creatures
followerability web Web Passive Has a (5 + (Control Slots * 5%)) chance on melee attack to hinder creatures for 3 seconds or hamstring players for 2 seconds. Chance is reduced to 33% of normal if creature has previously triggered this ability within last 15 seconds.Colossal Trapdoor Spider
Black Widow
Sword Spider
Giant Spider
Giant Black Widow
Colossal Black Widow
Giant Trapdoor Spider
Trapdoor Spider
Swamp Spider
followerability charge Charge Cooldown Teleports to a location up to 12 tiles away, hitting up to 3 targets within 1 tile. Inflicts (DamageMax * 0.8) damage, with the first target hit taking +75% damageHellhound
Bullvore
Searing Bullvore
Nightstalker
Bloodwolf
Embear
Wolfhound
followerability swarmstrike Swarmstrike Cooldown Has a 15% chance on melee attack to apply a cripple effect of (Control Slots * 2%) and pierce effect of (Control Slots * 10) for 15 seconds.Giant Locust
Army Ant
followerability huntingweb Hunting Web Cooldown Teleports to a location up to 12 tiles away, hitting up to 3 targets within 2 tiles. Inflicts (DamageMax * 0.75) damage, with the first target hit taking +50% damage. Will also hinder creatures for 3 seconds or hamstring players for 2 seconds.
followerability epicbarrage Epic Barrage Cooldown Fires projectiles at a target up to 12 tiles away, dealing 3 hits that each inflict (DamageMax * 0.6) damage that ignores half of target's armorPhoenix
Lich
Fire Elemental
followerability crush Crush Passive Has a 15% chance on melee attack to apply a pierce effect of (10 * Control Slots) for 15 seconds. If successful, has a (10% * Control Slot) chance to Hinder creatures for 3 seconds or Hamstring players for 2 seconds. Chances are reduced to 33% of normal if creature has previously triggered this ability within last 15 secondsSpectraldile
Sand Crawler
Deep Crawler
Fire Crawler
Searing Lizard
Monitor
Komodo
Sand Crab
Monitor Hatchling
followerability bloodhealing Blood Healing Cooldown If below 66% hit points, will consume up to 10 blood within 6 tiles to restore (5% + (Blood Consumed * 0.5%)) of maximum health.Bloodworm
followerability dustup Dust Up Innate Creature gains 15% damage resistance for 5 seconds after landing a melee backstab.Sandstalker
followerability flurry Flurry Cooldown Fires a projectile at a target up to 6 tiles away, inflicting (DamageMax * 1.3) damage and applying a chill effect of (Control Slots * 2%) for 60 seconds (stacks up to 20%).Snowdrift
followerability swampbreath Swamp Breath Cooldown Fires at a target up to 12 tiles away which inflicts (DamageMax * 1.25) damage. Has a (Control Slots * 20%) chance to entangle creatures for 5 seconds (will not affect players). Has a poisoning skill % chance to apply greater poison.Swamp Drake
Swamp Dragon
followerability bloodfrenzy Blood Frenzy Cooldown Consumes up to 10 blood within 6 tiles to increase melee attack speed by (7.5% + (Blood Consumed * 0.5%)) for 30 seconds (cannot stack).Blood Hunter
Blood Ape
followerability resonate Resonate Passive When controller performs a barding song within 12 tiles, increases attack speed by 15% for 30 seconds (cannot stack).Jade Androsphinx
Jade Scorpion
followerability airbreath Air Breath Cooldown Fires a projectile at a target up to 12 tiles away, dealing (DamageMax * 1.75) damage and applying a weaken effect of (Control Slots * 5%) for 15 secondsAir Dragon
Air Drake
followerability magicreflect Magic Reflect Cooldown Applies the magic reflect spell to the creature.Sphinx
Lemura
Temple Guardian
Scarab
followerability fury Fury Innate Damage Dealt increased by 5% for every 30 seconds alive (max +30%).Vampire Thrall
Daemon
followerability slimebarrage Slime Barrage Innate Creature makes its normal melee attacks as ranged attacks up to 12 tiles away.Void Slime
Colossal Swamp Slug
Giant Swamp Slug
followerability firebite Firebite Passive Has a 15% chance on melee attack against a poisoned target (greater poison or higher) to inflict (DamageMax * 2.5) damage over 5 seconds that ignores half of target's armor. Chance is reduced to 33% of normal if creature has previously triggered this ability within last 15 seconds.Firebite Scorpion
Firebite Cobra
followerability dungroller Dung Roller Cooldown Sends a rolling ball that will travel up to 12 tiles, hitting up to 3 targets in its path. Inflicts (DamageMax * 0.5) damage as well as (DamageMax * 0.25) disease damage every 5 seconds for 20 seconds. First target hit will take +25% damage and +12.5% disease damage.Colossal Dung Beetle
followerability spellblight Spellblight Passive Has a 15% chance on spellcast to inflict (DamageMax * 0.5) disease damage every 5 seconds for 20 seconds.Blightmare
followerability basiliskbreath Basilisk Breath Cooldown Fires projectiles in a cone, hitting up to 3 targets. Inflicts (DamageMax * 0.75) damage that ignores half of target's armor, with the first target hit taking +50% damage. Each target hit has a (5% * Control Slot) chance to be Hindered for 3 seconds if a creature, or Hamstrung for 2 seconds if a player.Basilisk
followerability firebreath Fire Breath Cooldown Fires a projectile at a target up to 12 tiles away, dealing (DamageMax * 1.5) damage.Hellhound
Drake
Dragon
Fiery Leaper
Dragon Whelp
Drake Whelp
followerability constrict Constrict Passive Has a (5% + (Control Slots * 5%)) chance on melee hit to entangle creature for 4 seconds and inflict (DamageMax * 2.0) which ignores half of target's armor. Chance is reduced to 33% of normal if creature has previously triggered this ability within last 15 seconds.Colossal Boa
followerability bloodrage Blood Rage Cooldown Consumes up to 10 blood within 6 tiles to increase melee damage by (15% + (Blood Consumed * 1%)) for 30 seconds (cannot stack).Bloodwolf
followerability massiveicebreath Massive Ice Breath Cooldown Fires projectiles in a cone, hitting up to 3 targets. Inflicts (DamageMax * 0.8) damage which ignores half of target's armor, and the first target hit taking +50% damage. Applies a chill effect of (Control Slots * 2%) for 60 seconds (stacks up to 20%)White Wyrmling
White Wyrm
followerability spellchill Spellchill Passive Has a 15% chance on spellcast to inflict an additional (DamageMax * 0.75) damage that ignores half of target's armor and applies a chill effect of (Control Slots * 2%) for 60 seconds (stacks up to 20%)Frost Mephit
followerability oozeaura Ooze Aura Cooldown Fires 4 staggered bursts, each hitting up to to 3 targets within 2 tiles. Each burst inflicts (DamageMax * 0.20) damage to all targets, with the first target hit taking +10% damage. Has a poisoning skill % chance to apply greater poison to any target hit at least once.Oozing Noughtilus
followerability massiverubybreath Massive Ruby Breath Cooldown Fires projectiles in a long narrow cone, hitting up to 3 targets. Inflicts (DamageMax * 0.5) damage, with the first target hit taking +50% damage. Applies a pierce effect of (Control Slots * 10) for 30 seconds, with damage increased by 50% if target reduced to 0 armor.Ruby Wyrm
Ruby Wyrmling
followerability borealbreath Boreal Breath Cooldown Fires a projectile at a target up to 12 tiles away, inflicting (DamageMax * 0.8) damage and applying a pierce effect of (Control Slots * 5) for 30 seconds. Also applies a chill effect of (Control Slots * 2%) for 60 seconds (stacks up to 20%)Boreal Wyrm
Boreal Faerie Wyrm
followerability badluck Bad Luck Passive Has a 15% chance when taking damage to inflict that damage (ignoring half of target's armor) also onto the attacker, with damage amount capped at (DamageMax * 1.0)Black Cat
followerability backstab Backstab Innate If stealthed, creature's next melee attack gains +25% accuracy and deals +150% damage.Colossal Trapdoor Spider
Smoke Faerie Dragon
Sinewseeker
Smoke Dragon
Sandstalker
Temple Guardian
Smoke Drake
Giant Chameleon
Nightstalker
Giant Trapdoor Spider
Trapdoor Spider
Chameleon
Skulker
Shade Wolf
Jaguar
followerability flux Flux Innate Creature has an innate 25 parry skill and increased aggro.Water Elemental
Rag Witch
followerability dig Dig Cooldown Teleports to a location up to 12 tiles away, hitting up to 3 targets within 2 tiles. Inflicts (DamageMax * 0.9) damage, with the first target hit taking +50% damageAntlion
Dungeon-Nest Crab
followerability corpsebarrage Corpse Barrage Innate Creature makes its normal melee attacks as ranged attacks up to 12 tiles away. Hits have a 15% chance to inflict (DamageMax * 0.5) disease damage every 5 seconds for 20 seconds.Corpse Purger
followerability choke Choke Passive Has a (5% + (Control Slots * 5%)) chance on melee hit to entangle creature for 4 seconds and inflict (DamageMax * 1.5) which ignores half of target's armor and also applies a (DamageMax * 1.0) Pressure effect with 15 second duration. Chance is reduced to 33% of normal if creature has previously triggered this ability within last 15 seconds.Tidal Krait
followerability sing Sing Cooldown For next 8 seconds, creature's melee attacks against discorded targets inflict an additional 33% damage that ignores half of target's armorSinging Noughtilus
followerability pierceclaw Pierce Claw Cooldown Strikes up to 3 targets within 1 tile. Inflicts (DamageMax * 0.75) damage, with the first target hit taking +50% damage. Applies a pierce effect of (Control Slots * 10) for 15 seconds, with damage increased by 50% if target reduced to 0 armor.Ruby Smallshell
followerability spellburn Spellburn Passive Has a 15% chance on spellcast to inflict an additional (DamageMax * 1.0) damage that ignores half of target's armorFire Mephit
Phoenix
Bonfire Wisp
Nightmare
Searing Imp
Fire Minion
followerability regeneration Regeneration Passive If below 66% hit points, will restore 5% of maximum health (has 15 second cooldown).Sand Muck
Void Slime
Colossal Frog
Colossal Poison Dart Frog
Giant Frog
Giant Poison Dart Frog
Aegis Slime
Shallow Water
Muck
Snowdrift
followerability spellvenom Spellvenom Passive Has a 10% chance on spellcast to apply Greater Poison. Inflicts (DamageMax * 0.5) damage if target already has greater poison or above. Chance is reduced to 33% of normal if creature has previously triggered this ability within last 15 seconds.Poison Mephit
followerability discharge Discharge Passive Melee attacks have a 10% chance to restore 5% Health and to inflict an additional (DamageMax * 1.5) damage which ignores half of target's armor. Chance is reduced to 33% of normal if creature has previously triggered this ability within last 15 seconds.
followerability brasstacks Brass Tacks Cooldown If creature has a Brass Shield effect active, will consume the effect and fires 5 projectiles at a target up to 12 tiles away, each inflicting (DamageMax * 0.33) damage. Applies a cripple effect of (Control Slots * 4%) for the next 15 seconds.Brasshopper
followerability chilltouch Chill Touch Passive Has a 15% chance on melee attack to inflict (DamageMax * 0.9) damage and apply a chill effect of (Control Slots * 2%) for the next 60 seconds (stacks up to 20%).White Wyrmling
Arctic Bullvore
Colossal Frost Scorpion
Sabeartooth
White Wyrm
Rime Guar
Winter Wolf
followerability eversion Eversion Passive Has a 15% chance on successful melee attack to lose 5% of its own health, but will inflict (DamageMax * 0.66) disease damage every 5 seconds for 20 secondsEntozoon
followerability disease Disease Passive Has a 15% chance on melee attack to inflict (DamageMax * 0.5) disease damage every 5 seconds for 20 seconds.Gravebug
Black Widow
Carrion Beetle
Giant Black Widow
Corpse Purger
Giant Rat
Colossal Black Widow
Harvestman
Devourer Beetle
Aegis Rat
Skulker
Corpse Eater
Zombie
followerability pinch Pinch Passive Has a (5% + (Control Slots * 5%)) chance on melee hit to entangle creature for 5 seconds and applying a pierce effect of (Control Slots * 10) for 15 seconds. Also applies a (DamageMax * 0.8) Pressure effect with 15 second duration.Colossal Pincer Crab
Giant Pincer Crab
followerability poisoneatershield Poisoneater Shield Cooldown Cures poison and heals 5% of maximum health.Giant Swamp Beetle
Colossal Swamp Beetle
followerability waterclaw Water Claw Cooldown Strikes up to 3 targets within 1 tile. Inflicts (DamageMax *0.75) damage, with the first target hit taking +50% damage. Applies a cripple effect of (Control Slots * 4%) for 15 seconds.Aquamarine Smallshell
followerability grasp Grasp Passive Has a (5% + (Control Slots * 5%)) chance on melee hit to entangle creatures for 6 seconds or hamstring players for 2 seconds.Cave Gorger
Blood Gorger
followerability spellshield Spellshield Passive Spells cast onto the creature have a 15% chance to increase its magic resist skill by (Control Slots * 100) for 3 seconds.Lemura
Eldritch Dragon
Eldritch Drake
followerability venombarrage Venom Barrage Innate Creature makes its normal melee attacks as ranged attacks up to 12 tiles away. Has a (33% * (poisoning skill / 100)) chance on hit to apply deadly poisonColossal Spitting Viper
Giant Spitting Viper
Spitting Viper
followerability concussionbreath Concussion Breath Cooldown Fires a projectile at a target up to 12 tiles away, inflicting (DamageMax * 1.75) damage that ignores half of target's armor. Damage is increased by 50% if tamer has a barding effect active on the target.Azure Wyrm
Azure Wyrmling
followerability giantcorpsebarrage Giant Corpse Barrage Cooldown Deals 2 melee hits on a target up to 12 tiles away with each hit having a 7.5% chance to inflict (DamageMax * 0.5) disease damage every 5 seconds for 20 seconds.Corpse Purger
followerability chilledcharge Chilled Charge Cooldown Teleports to a location up to 12 tiles away, hitting up to 3 targets within 1 tile. Inflicts (DamageMax * 0.7) damage, with the first target hit taking +75% damage. Applies a chill effect of (Control Slots * 2%) for the next 60 seconds (stacks up to 20%)Arctic Bullvore
Sabeartooth
followerability drownedbarrage Drowned Barrage Cooldown Fires projectiles in a 6 tile radius, hitting up to to 5 targets. Inflicts (DamageMax * 0.75) damage, with the first target hit taking +50% damage. Applies a cripple effect of (Control Slots * 2%) and pierce effect of (Control Slots * 5) for 15 seconds.Drowned Dragon
followerability darkstrike Darkstrike Cooldown Detonates a location 1 tile away, hitting up to 3 targets within 3 tiles. Inflicts (DamageMax * 0.25) damage that ignores half of target's armor and also inflicts (DamageMax * 0.33) disease damage every 5 seconds over 20 seconds. The first target hit also takes +33% normal and disease damage.Darkscale
followerability bloodexpertise Blood Expertise Cooldown Consumes up to 10 blood within 6 tiles to increase accuracy by (10% + (Blood Consumed * 0.75%)) for 30 seconds (cannot stack).Blood Serpent
followerability spellcrush Spellcrush Passive Has a 15% chance on spellcast to inflict an additional (DamageMax * 0.50) damage that ignores half of target's armor and applies a pierce effect of (Control Slots * 10) for 15 secondsEarth Mephit
followerability earthseeds Earth Seeds Passive Has a 15% chance on spellcast to inflict (DamageMax * 1.0) bleed damage over 15 seconds.Arboreal Wisp
followerability enrage Enrage Passive Has a 15% chance on melee attack to increase melee damage by 20% for 30 seconds (cannot stack).Corrupted Hornbeast
Savage Primordial
Goretusk
Frigid Hornbeast
Grizzly Bear
Brown Bear
Black Bear
Cave Bear
Polar Bear
followerability vanish Vanish Cooldown Creature immediately enters stealth.Colossal Trapdoor Spider
Sinewseeker
Sandstalker
Temple Guardian
Giant Chameleon
Nightstalker
Giant Trapdoor Spider
Trapdoor Spider
Chameleon
Skulker
Shade Wolf
Jaguar
followerability weaken Weaken Passive Has a 15% chance on attack to apply a weaken effect of (Control Slots * 4%) for 15 seconds.Shadow Minion
Devilbat
followerability weakeningweb Weakening Web Passive Has a (5 + (Control Slots * 5%)) chance on melee attack to hinder creatures for 3 seconds or hamstring players for 2 seconds, and also apply a weaken effect of (Control Slots * 4%) for 15 seconds. Chance is reduced to 33% of normal if creature has previously triggered this ability within last 15 seconds.Gargantua Spider
followerability warpigment Warpigment Passive Has a 15% chance on melee attack to increase melee damage and accuracy by 5% for 60 seconds (can stack up to 25%)Warpig
followerability spellbreak Spellbreak Passive Has a 15% chance on spellcast to inflict an additional (DamageMax * 0.5) damage that ignores half of target's armor and applies a hex effect of (Control Slots * 15) for 15 secondsEldritch Mephit
followerability mirror Mirror Passive Spells cast onto the creature have a 15% chance to be reflected back onto the caster. Chance is reduced to 33% of normal if creature has previously triggered this ability within last 15 secondsFortress Beetle
Aegis Leech
Aegis Whelp
Aegis Asp
Aegis Minion
Aegis Slime
Aegis Scorpion
Aegis Mongbat
Aegis Imp
followerability diversion Diversion Innate Creature has reduced Aggro.Blade Spirit
Skeletal Husk
followerability barbswarm Barb Swarm Cooldown Fires projectiles at a location up to 12 tiles away hitting up to 4 targets within 2 tiles. Inflicts (DamageMax * 1.0) bleed damage over for 15 seconds, with the first target hit taking +50% damage.Barbed Prowler
followerability elusiveform Elusive Form Innate Creature has an innate 25 parry skill against melee attacks.Spectraldile
Shadow Prowler
Smoke Faerie Dragon
Darkscale
Sand Muck
Wisp
Volt Wisp
Smoke Dragon
Void Slime
Bonfire Wisp
Arboreal Wisp
Smoke Drake
Aegis Slime
Shallow Water
Muck
Snowdrift
followerability tranquility Tranquility Cooldown Fires projectiles at a target up to 12 tiles away, dealing 3 hits that each inflict (DamageMax * 0.4) damage that ignores half of target's armor. Also applies a hex effect of (Control Slots * 25) and a weaken effect of (Control Slots * 4%) for 15 secondsBird of Paradise
followerability bloodbreath Blood Breath Cooldown Fires a projectile at a target up to 12 tiles away, inflicting (DamageMax * 1.0) bleed damage over 15 seconds.Bloodskipper
followerability corruptionblast Corruption Blast Cooldown Fires a projectile at a location up to 6 tiles away, hitting up to 3 targets within 1 tile. Inflicts (DamageMax * 0.33) disease damage every 5 seconds for 20 seconds, with the first target hit taking +33% damage.Corrupted Hornbeast
followerability grit Grit Passive If below 33% hit points, will restore 15% of maximum health (has 15 second cooldown).Fortress Beetle
followerability bogbarrage Bog Barrage Cooldown Fires 3 waves of projectiles in a 8 tile radius, with each wave hitting up to 6 targets. Each hit inflicts (DamageMax * 0.33) damage and has a 15% chance to inflict (DamageMax * 0.33) disease damage every 5 seconds for 20 secondsBogyugh
followerability biolumenbarrage Biolumen Barrage Cooldown Fires 2 projectiles at target up to 8 tiles away, each inflicting (DamageMax * 1.0) damage, with target taking +50% damage if they are a minion, boss-spawn, or summon of another creatureBiolumen Shellpod
followerability dreamlull Dreamlull Passive Has a 15% chance on spellcast to apply a hex effect of (Control Slots * 25) for 15 seconds. Will also hinder creatures for (Control Slots * 1) seconds or hamstring players for 2 seconds.Incubus
followerability shadowstrikes Shadowstrikes Innate Melee attacks ignore 33% of target's armor.Spectraldile
Shadow Prowler
followerability lightbarrage Light Barrage Cooldown Fires 2 projectiles at target up to 8 tiles away, each inflicting (DamageMax * 1.0) damage. Target has their damage taken from provoked, uncontrolled creatures increased by 20% for the next 15 secondsLighthouse Shellpod
followerability brassshield Brass Shield Cooldown Applies the reactive armor spell to the creature, with 150 total damage reduction.Brasshopper
followerability giantfirebarrage Giant Fire Barrage Cooldown Inflicts 2 melee hits on a target up to 12 tiles away.Flame Purger
followerability burrow Burrow Passive Has a 15% chance on melee attack to inflict (DamageMax * 2.0) bleed damage over 15 seconds. Chance is reduced to 33% of normal if creature has previously triggered this ability within last 15 seconds.Aegis Leech
Acarid
Harvestman
Bloodworm
Cryptwing
followerability giantbloodbarrage Giant Blood Barrage Cooldown Deals 2 melee hits on a target up to 12 tiles away with each hit having a 7.5% chance to inflict Bleed ability on target.Blood Purger
Giant Blood Purger
followerability sandblast Sandblast Cooldown Teleports to a location up to 12 tiles away, hitting up to 3 targets within 2 tiles. Inflicts (DamageMax * 0.5) damage and applies a pierce effect of (Control Slots * 10) for 15 secondsSand Muck
followerability reactivearmor Reactive Armor Cooldown Applies the reactive armor spell to the creature, with 100 total damage reduction.Sphinx
Jade Androsphinx
Lemura
Temple Guardian
Scarab
followerability earthbreath Earth Breath Cooldown Fires a projectile at a target up to 12 tiles away, inflicting (DamageMax * 2.0) damageEarth Drake
Earth Dragon
followerability bleed Bleed Passive Has a 15% chance on melee attack to inflict (DamageMax * 1.0) bleed damage over 15 seconds.Blood Purger
Sinewseeker
Blood Gorger
Giant Bat
Blood Scorpion
Decaying Dragon
Tidal Mantis
Blood Hunter
Giant Blood Purger
Jungle Mantis
Searing Mantis
Bloodworm
Blood Serpent
Bloodwolf
Bloodskipper
Blood Drake
Blood Dragon
Cave Bat
Firebat
Blood Ape
Vampire Bat
Devilbat
followerability spinebarrage Spine Barrage Cooldown Fires projectiles in a 8 tile radius, hitting up to 6 targets. Inflicts (DamageMax * 0.75) damage, with the first target hit taking +50% damage.Otyugh
followerability devour Devour Cooldown Can consume nearby corpses to heal 10% of maximum healthGravebug
Sinewseeker
Entozoon
Bonehorn
Devourer Beetle
Vampire Bat
followerability massivefirebreath Massive Fire Breath Cooldown Fires projectiles in a cone, hitting up to 3 targets. Inflicts (DamageMax * 0.9) damage, with the first target hit taking +50% damage.Ember Dragon
Ember Drake
followerability warstomp War Stomp Cooldown Hits up to 3 targets within 3 tiles, inflicting (DamageMax * 1.25) with first target hit also taking +50% damage.Colossal Strider
Giant Strider
followerability shell Shell Innate Creature has an innate 50 parry skill against melee attacks.Oozing Noughtilus
Singing Noughtilus
followerability frigidblast Frigid Blast Cooldown Fires a projectile at a location up to 6 tiles away, hitting up to 3 targets within 1 tile. Inflicts (DamageMax * 0.75) damage, with the first target hit taking +50% damage. Applies a chill effect of (Control Slots * 2%) for 60 seconds (stacks up to 20%).Frigid Hornbeast
followerability massiveduskbreath Massive Dusk Breath Cooldown Fires projectiles in a cone, hitting up to 3 targets. Inflicts (DamageMax * 0.9) damage which ignores half of target's armor, with the first target hit taking +50% damage. Applies a weaken effect of (Control Slots * 3%) for 15 secondsDusk Dragon
Dusk Drake
followerability firebarrage Fire Barrage Innate Creature makes its normal melee attacks as ranged attacks up to 12 tiles away.Flame Purger
followerability cleave Cleave Innate Successful melee attacks inflict an additional (DamageMax * 0.6) damage to a random target within 2 tiles.Skeletal Fiend
Air Elemental
followerability fierydig Fiery Dig Cooldown Teleports to a location up to 12 tiles away, hitting up to 3 targets within 2 tiles. Inflicts (DamageMax * 1.1) damage against, with the first target hit taking +50% damageRadiant Burrowbug
followerability frenzy Frenzy Passive Has a 15% chance on melee attack to increase attack speed by 10% for 30 seconds (cannot stack).Shadow Prowler
Frenzied Ostard
Barbed Prowler
Desert Ostard
Savage Primordial
Giant Chameleon
Nightstalker
Aegis Whelp
Tundra Ostard
Black Cat
Cryptwing
Primordial Whelp
Fire Salamander
Chameleon
Wolf
Shade Wolf
Flamehound
Winter Wolf
Jaguar
Silverback
Primordial
Wolfhound
Cougar
followerability bloodshield Blood Shield Cooldown Consumes up to 10 blood within 6 tiles to increase magic resist by (60 + (Blood Consumed * 4)) for 30 seconds (cannot stack).Blood Scorpion
followerability spellsurge Spellsurge Passive Has a 15% chance on spellcast to increase Damage of the next spellcast within 10 seconds by 125%.Phoenix
Wisp
followerability glowmark Glowmark Cooldown Fires a projectile at a target up to 12 tiles away that applies a cripple effect of (Control Slots * 5%) and increases their damage taken from provoked, uncontrolled creatures by 25% for the next 15 seconds.Glowworm
followerability spelleatershield Spelleater Shield Cooldown Reflects a magic spell and heals 5% of maximum health.Colossal Crystal Beetle
Giant Crystal Beetle
followerability flesheater Flesheater Cooldown Hits up to 3 targets within 3 tiles, inflicting (DamageMax * 0.75) bleed damage over 15 seconds, with the first target hit taking +50% bleed damage. Will restore (Targets Hit * 2%) of maximum health.Decaying Dragon
followerability beetlemania Beetlemania Innate Melee damage is increased by 5% for each control slot worth of followers controller has within 12 tiles that has Beetlemania (including itself).Pocket Beetle
Brood Beetle
followerability rooted Rooted Innate Creature is immune to Knockback effects and has increased Aggro.Ancient Mummy
Earth Elemental
followerability flamestrike Flamestrike Passive Has a 15% chance on melee attack to inflict (DamageMax * 1.0) damage.Hellhound
Colossal Blazing Beetle
Radiant Burrowbug
Searing Bullvore
Colossal Searing Scorpion
Fiery Leaper
Ember Dragon
Fire Crawler
Ember Drake
Searing Mantis
Fire Beetle
Embear
Searing Lizard
Molten Mongbat
Fire Salamander
Fire Ant
Flamehound
Firebat
followerability airshield Air Shield Cooldown Creates a shield around the creature that increases accuracy and melee defense by 15% for 60 seconds (cannot stack).Air Dragon
Air Drake
followerability massivebonebreath Massive Bone Breath Cooldown Fires projectiles in a cone, hitting up to 3 targets. Inflicts (DamageMax * 0.75) damage, with the first target hit taking +50% damage. Applies a pierce effect of (Control Slots * 10) for 15 seconds.Skeletal Dragon
followerability scorchingbreath Scorching Breath Cooldown Fires a projectile at a target up to 12 tiles away, dealing (DamageMax * 1.5) damage that ignores half of target's armor and increases the damage creature deals to target by 10% for 60 seconds (stacks up to +30%).Sunscale
Sun Wyrm
Sun Wyrmling
followerability soak Soak Passive Has a 15% on a melee attack to apply a cripple effect of (Control Slots * 3%) for 15 seconds.Tidal Mantis
Shallow Water
followerability poisondig Poison Dig Cooldown Teleports to a location up to 12 tiles away, hitting up to 3 targets within 2 tiles. Inflicts (DamageMax * 0.75) damage and applies greater poison, with damage increased by 50% if target already has greater poison or above.Ankheg
followerability manticorevenom Manticore Venom Cooldown Places a delayed effect on a target 1 tile away, that will deal (DamageMax * 2.0) damage after 10 seconds pass, which will ignore target's armor.Manticore
followerability eldritchbreath Eldritch Breath Cooldown Fires a projectile at a target up to 12 tiles away, inflicting (DamageMax * 1.5) damage and applying a hex effect of (Control Slots * 15) for 15 seconds.Eldritch Dragon
Eldritch Drake
followerability steamcloud Steam Cloud Cooldown Immediate enters stealth, hitting up to 3 targets within 3 tiles. Inflicts (DamageMax * 0.65) damage which ignores half of target's armor, with the first target hit taking +50% damageSmoke Faerie Dragon
Smoke Dragon
Smoke Drake
followerability massivebloodbreath Massive Blood Breath Cooldown Fires projectiles in a cone, hitting against up to 3 targets. Inflicts (DamageMax * 1.0) bleed damage over for 15 seconds, with the first target hit taking +50% damage.Blood Drake
Blood Dragon
followerability bloodbarrage Blood Barrage Innate Create makes its normal melee attacks as ranged attacks up to 12 tiles away. Hits have a 15% chance to inflict Bleed ability on target.Blood Purger
Giant Blood Purger
followerability swordspin Swordspin Passive Has a 15% chance on melee attack to inflict (DamageMax * 1.25) bleed damage over 15 seconds on target. Will also inflict (DamageMax * 0.75) bleed damage over 15 seconds on two additional targets within 1 tile of defender.Sword Spider
followerability massivewaterbreath Massive Water Breath Cooldown Fires projectiles in a cone, hitting up to 3 targets. Inflicts (DamageMax * 0.8) damage, with the first target hit taking +50% damage. Applies a cripple effect of (Control Slots * 4%) for 15 seconds.Water Dragon
Water Drake
followerability earthshield Earth Shield Cooldown Creates a shield around the creature that increases melee damage by 15% and armor by 30 for 60 seconds (cannot stack).Earth Drake
Earth Dragon
followerability shock Shock Passive Has a 15% chance on spellcast to deal (DamageMax * 1.0) damage that ignores half of target's armor. Hinders creatures for (Control Slots * 1) seconds or hamstrings players for 2 secondsVolt Wisp
followerability gore Gore Passive Has a 15% chance on melee attack to inflict (DamageMax * 1.0) bleed damage over 15 seconds and apply a pierce effect of (15 * Control Slots) for 5 seconds.Goretusk
Bonehorn
followerability spellflaying Spellflaying Passive Has a 15% chance on spellcast to inflict (DamageMax * 1.0) bleed damage over 15 seconds.Blood Courser
Blood Mephit
followerability gorge Gorge Cooldown Inflicts (DamageMax * 2.0) damage against an entangled, hindered, or hamstrung target up to 1 tile away and restores 5% of maximum hit points.Cave Gorger
Blood Gorger
followerability fierycharge Fiery Charge Cooldown Teleports to a location up to 12 tiles away, hitting up to 3 targets within 3 tiles. Inflicts (DamageMax * 0.9) damage, with the first target hit taking +75% damageColossal Blazing Beetle

Removed Abilities

Ability Name Type Description Creatures (Formerly)
followerability mule Mule Innate Creature is a pack animal with a capacity of 50 Stones per Control Slot. Hellhound, Bullvore, Oozing Noughtilus, Colossal Blazing Beetle, Giant Swamp Beetle , Colossal Crystal Beetle, Colossal Strider, Radiant Burrowbug, Fortress Beetle, Giant Strider, Guar, Colossal Dung Beetle, Giant Sandroach, Searing Bullvore, Arctic Bullvore, Sand Crawler, Antlion, Deep Crawler, Carrion Beetle, Singing Noughtilus, Goretusk, Colossal Swamp Beetle, Giant Crystal Beetle, Devourer Beetle, Scarab, Ankheg, Fire Beetle, Rime Guar, Rock Guar
followerability primalrage Cooldown Has a 15% chance on melee attack or being hit in melee to increase attack speed by 15% and melee damage by 30% for 8 seconds. Savage Primordial (instead received Frenzy and Enrage)

Mentioned in official posts