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Razor script

Decode maps from one container and deposit in another

by Pickleback · 48 lines
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This community Razor script has not been tested in game by the Hub. Read its setup and client requirements before use.

��,�NKB�,�� decode maps from a chosen container deposit maps into a chosen container uses spyglass in backpack

HousingOrganizing
Decode maps from one container and deposit in another.razor
1# This is an automated backup - check out https://outlands.uorazorscripts.com/script/133caa5c-2602-465d-be32-77c27d7e6f4a for latest2# Automation by Jaseowns3## Script: Decode maps from one container and deposit in another4## Created by: Pickleback#34115#############################################6 7#��,�NKB�,��8#decode maps from a chosen container9#deposit maps into a chosen container10#uses spyglass in backpack11 12clearignore13 14overhead 'Select the source container'15setvar 'mapsource'16overhead 'Select the destination container'17setvar 'mapdest'18 19while findtype 5356 'mapsource' as 'check_map'20    clearsysmsg21    getlabel 'check_map' 'map_label'22    lift 'check_map'23    wait 50024    if undeciphered in 'map_label'25        drop backpack -1 -1 026        overhead 'Decoding map' 5527        wait 50028        usetype 'spyglass'29        waitfortarget 30        target 'check_map'31        waitforgump 'any'32        gumpresponse 433        wait 150034        while not insysmsg "maximum accuracy"35            overhead '[enhance]' 3436            gumpresponse  437            wait 150038        endwhile39        overhead 'Map decoded' 4440        lift 'check_map'41        wait 50042    endif43    ignore 'check_map'44    drop 'mapdest' -1 -1 045    wait 50046endwhile47overhead "All maps decoded!" 5548clearignore