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Razor script

Disco, Peace, Music and Animal Lore

by sauron_edithe · 79 lines
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Compatibility unverified

This community Razor script has not been tested in game by the Hub. Read its setup and client requirements before use.

Training Musicianship, Discordance, Peacemaking and Animal Lore. Requirements: Lute Hint: 0-50 Vendor 50-75 Target any training NPC at Shelter Island (1915,2633) 75-100 Target any monster at Prevalia Zoo (1814,1521)

TrainingCombatBardHousingDiscordanceMusicianshipPeacemakingAnimal Lore
Disco Peace Music and Animal Lore.razor
1# This is an automated backup - check out https://outlands.uorazorscripts.com/script/f197c2ce-7306-4ec6-9d13-833aa473e3d0 for latest2# Automation by Jaseowns3## Script: Disco, Peace, Music and Animal Lore4## Created by: sauron_edithe#05#############################################6 7# Name: Training Musicianship, Discordance, Peacemaking and Animal Lore.8# Author: Richard Mills  9# Requirements:  Lute10# Hint: 11#   0-50 Vendor12#   50-75 Target any training NPC at Shelter Island (1915,2633)13#   75-100 Target any monster at Prevalia Zoo (1814,1521)14 15#   change line 15 to I.D. number for the animal your using.16#    i tamed a collosal frog and took to Prev zoo with me.17 18if skill 'AnimalLore' < 10019useskill 'animallore'20    waitfortarget21        target 0x2F12B822            waitforgump 3280914284 23        endif 24    if skill 'Peacemaking' = 100 and skill 'Discordance' = 100 and 'herding' = 10025  overhead 'Congratulations, you finish your training!!!'26  unsetvar 'bardingTrainingTarget'27  stop28endif29 30if not varexist 'bardingTrainingTarget'31  overhead 'Select your training bard target'32  setvar 'bardingTrainingTarget'33endif34wait 50035 36if find 'bardingTrainingTarget' ground37    if skill 'Peacemaking' < 10038    say overhead 'Peacemaking'39    skill 'Peacemaking'40    waitfortarget 100041    if insysmsg 'what instrument shall you play?'42    targettype '3763' backpack43    waitfortarget 100044  endif45  target bardingTrainingTarget46endif47if insysmsg 'Target cannot be seen' or insysmsg 'That is too far away'48  unsetvar 'bardingTrainingTarget'49  overhead 'Chose another target to train'50  replay51endif52 53wait 515054 55if skill 'Discordance' < 10056    overhead 'Discordance'57  skill 'Discordance'58  waitfortarget 100059  if insysmsg 'what instrument shall you play?'60    targettype '3763' backpack61    waitfortarget 100062  endif63  target bardingTrainingTarget64endif65if insysmsg 'Target cannot be seen' or insysmsg 'That is too far away'66  unsetvar 'bardingTrainingTarget'67  overhead 'Chose another target to train'68  replay69endif70 71wait 515072loop73else74  unsetvar 'bardingTrainingTarget'75  overhead 'Chose another target to train'76  replay77endif78 79