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Razor script

jaseowns_PetOne Silent Pet Commands using Menu (Earth/Mummy only atm)

by Jaseowns · 89 lines
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Compatibility unverified

This community Razor script has not been tested in game by the Hub. Read its setup and client requirements before use.

Silent All Kill using Menu by Jaseowns UO Outlands WIP: ONLY EARTH ELEMENTAL OR MUMMY ATM Live stream: https://youtube.com/live/xdcZhPSpuiM?feature=share

TamingCombat
jaseowns_PetOne Silent Pet Commands using Menu EarthMummy only atm.razor
1# This is an automated backup - check out https://outlands.uorazorscripts.com/script/2d998052-bee6-4051-90b7-45d8a7843544 for latest2# Automation by Jaseowns3## Script: jaseowns_PetOne Silent Pet Commands using Menu (Earth/Mummy only atm)4## Created by: Jaseowns#66945#############################################6 7# Silent All Kill using Menu by Jaseowns8# UO Outlands9# WIP: ONLY EARTH ELEMENTAL OR MUMMY ATM10# Live stream: https://youtube.com/live/xdcZhPSpuiM?feature=share11 12// Copy/Paste as many times as you need13// Set Hotkey Type Based on Your Preference14// Hotkey Type15// -- 1 = Kill16// -- 2 = Patrol17// -- 3 = Guard18// -- 4 = Follow19// -- 5 = Come20// -- 6 = Move21// -- 7 = Stay22// -- 8 = Release23@setvar! jaseowns_HotKeyType 324 25if not varexist jaseowns_PetOne26    @setvar! jaseowns_PetOne 027endif28 29 30@clearignore 31while jaseowns_PetOne = 0 and findtype 158|14 ground -1 -1 2 as jaseowns_PotentialPet32    if noto jaseowns_PotentialPet = "friend"33        overhead "Potential Pet" 66 jaseowns_PotentialPet34        rename jaseowns_PotentialPet "Jaseowns"35        getlabel jaseowns_PotentialPet jaseowns_PetDescription 36        if "Jaseowns" in jaseowns_PetDescription or insysmsg "That name is unacceptable"37            @setvar! jaseowns_PetOne jaseowns_PotentialPet    38        else39            @ignore jaseowns_PotentialPet40        endif41    else42        @ignore jaseowns_PotentialPet43    endif44endwhile45if find jaseowns_PetOne ground -1 -1 1846    menu jaseowns_PetOne jaseowns_HotKeyType47    if jaseowns_HotKeyType = 148        overhead "� Attacking �" 88 jaseowns_PetOne    49    elseif jaseowns_HotKeyType = 250        overhead "� Patrolling �" 88 jaseowns_PetOne    51    elseif jaseowns_HotKeyType = 352        overhead "� Guarding �" 88 jaseowns_PetOne53    elseif jaseowns_HotKeyType = 454        overhead "� Following �" 88 jaseowns_PetOne55    elseif jaseowns_HotKeyType = 556        overhead "� Coming �" 88 jaseowns_PetOne57    elseif jaseowns_HotKeyType = 658        overhead "� Moving �" 88 jaseowns_PetOne59    elseif jaseowns_HotKeyType = 760        overhead "� Staying �" 88 jaseowns_PetOne61    endif62    if timerexists jaseowns_NoFoundPetTimer63        removetimer jaseowns_NoFoundPetTimer64    endif65else66    sysmsg "No pet found..." 3867    if not timerexists jaseowns_NoFoundPetTimer68        settimer jaseowns_NoFoundPetTimer 069    endif70    71    if timer jaseowns_NoFoundPetTimer >= 500072        unsetvar jaseowns_PetOne73    endif74    getlabel backpack jaseowns_PingCheck75    replay76endif77@clearignore 78 79# we want to use the context menu 80# of our pets to attack81#  -- all of them at once?82#  -- individual keys?83#  -- if pet dies, auto retarget84####85# How to handle pet off screen but still around?86#  - a timer... if pet off screen for certain time then retry?87#  - followers changing.. did it die?88#  --- if timer, followers a certain for a certain time, then it chagnes? dead?89