Compatibility unverified
This community Razor script has not been tested in game by the Hub. Read its setup and client requirements before use.
random saying.razor
1# This is an automated backup - check out https://outlands.uorazorscripts.com/script/473775ec-1322-44ae-8978-bcc2d303d84a for latest2# Automation by Jaseowns3## Script: random saying4## Created by: flutschi#05#############################################6 7removelist 'randomSaying'8createlist 'randomSaying'9pushlist 'randomSaying' 'zero saying'10pushlist 'randomSaying' 'a saying'11pushlist 'randomSaying' 'two saying'12pushlist 'randomSaying' 'three saying'13pushlist 'randomSaying' 'four saying'14pushlist 'randomSaying' 'five saying'15pushlist 'randomSaying' 'six saying'16pushlist 'randomSaying' 'seven saying'17 18random 1019@setvar! randomNumber 020 21if insysmsg 'Random: 1'22 @setvar! randomNumber 123endif24if insysmsg 'Random: 2'25 @setvar! randomNumber 226endif27if insysmsg 'Random: 3'28 @setvar! randomNumber 329endif30if insysmsg 'Random: 4'31 @setvar! randomNumber 432endif33if insysmsg 'Random: 5'34 @setvar! randomNumber 535endif36if insysmsg 'Random: 6'37 @setvar! randomNumber 638endif39if insysmsg 'Random: 7'40 @setvar! randomNumber 741endif42if insysmsg 'Random: 8'43 @setvar! randomNumber 844endif45if insysmsg 'Random: 9'46 @setvar! randomNumber 947endif48if insysmsg 'Random: 10'49 @setvar! randomNumber 1050endif51 52foreach saying in randomSaying53 if randomNumber = index 54 say saying 655 break56 endif57endfor