Compatibility unverified
This community Razor script has not been tested in game by the Hub. Read its setup and client requirements before use.
Embark your ship#
Sailing
Ready Launching Ship.razor
1# This is an automated backup - check out https://outlands.uorazorscripts.com/script/7ba2cc8e-c087-4d38-a8ed-764153893f24 for latest2# Automation by Jaseowns3## Script: Ready Launching Ship4## Created by: anakin0351#05#############################################6 7#Embark your ship#8#9clearall 10gumpclose11//-------------------------------------------------------------12//check for valuable shit13if findtype 8454|8455|43206|5363 backpack14 while not targetexists 15 overhead "You have valuable shit on you!" 1716 sysmsg "You have valuable shit on you!" 1717 wait 50018 endwhile19endif 20//-------------------------------------------------------------21//SET TillerMan Auto22 if findtype "tiller man" ground as done23 overhead "Tillerman SETTED"24 @setvar! 'TillerMan' 'done'25 pause 50026else 27 pause 20028 overhead 'Select TillerMan'29 @setvar! 'TillerMan'30endif31//-------------------------------------------------------------32overhead 'READY!'33 dclick 'TillerMan'34 waitforgump 421659327035if gumpexists 421659327036//wait 10037gumpresponse 201 421659327038wait 35039gumpresponse 202 421659327040wait 35041gumpresponse 204 421659327042wait 35043gumpresponse 205 421659327044wait 25045gumpclose 46endif47//-------------------------------------------------------------48//ready crew load guns etc49say '[recallBoarding'50wait 25051say '[Reload'52wait 25053say '[ReadyCrew'54wait 25055say '[ShipHotbars'56//-------------------------------------------------------------57//unset your old noIDbag for drop loot so you can select new bag58unsetvar noidBag59//-------------------------------------------------------------60//Get ready to sail61overhead "Move to hold and target status bar" 4362setvar! shipStatusBar63########################64 