Compatibility unverified
This community Razor script has not been tested in game by the Hub. Read its setup and client requirements before use.
Training Musicianship, Discordance and Peacemaking Requirements: Lute Hint: 0-50 Vendor 50-75 Target any training NPC at Shelter Island (1915,2633) 75-100 Target any monster at Prevalia Zoo (1814,1521)
TrainingCombatBardHousingDiscordanceMusicianshipPeacemaking
Training Musicianship Discordance and Peacemaking.razor
1# This is an automated backup - check out https://outlands.uorazorscripts.com/script/2c5eeed1-f915-421a-8161-2d0886ec3fa1 for latest2# Automation by Jaseowns3## Script: Training Musicianship, Discordance and Peacemaking4## Created by: Ledes#57565#############################################6 7# Name: Training Musicianship, Discordance and Peacemaking8# Author: Guilherme Ledes9# Requirements: Lute10# Hint: 11# 0-50 Vendor12# 50-75 Target any training NPC at Shelter Island (1915,2633)13# 75-100 Target any monster at Prevalia Zoo (1814,1521)14 15if skill 'Peacemaking' = 100 and skill 'Discordance' = 10016 overhead 'Congratulations, you finish your training!!!'17 unsetvar 'bardingTrainingTarget'18 stop19endif20 21if not varexist 'bardingTrainingTarget'22 overhead 'Select your training bard target'23 setvar 'bardingTrainingTarget'24endif25wait 50026 27if find 'bardingTrainingTarget' ground28if skill 'Peacemaking' < 10029 overhead 'Peacemaking'30 skill 'Peacemaking'31 waitfortarget 100032 if insysmsg 'what instrument shall you play?'33 targettype '3763' backpack34 waitfortarget 100035 endif36 target bardingTrainingTarget37endif38if insysmsg 'Target cannot be seen' or insysmsg 'That is too far away'39 unsetvar 'bardingTrainingTarget'40 overhead 'Chose another target to train'41 replay42endif43 44wait 515045 46if skill 'Discordance' < 10047 overhead 'Discordance'48 skill 'Discordance'49 waitfortarget 100050 if insysmsg 'what instrument shall you play?'51 targettype '3763' backpack52 waitfortarget 100053 endif54 target bardingTrainingTarget55endif56if insysmsg 'Target cannot be seen' or insysmsg 'That is too far away'57 unsetvar 'bardingTrainingTarget'58 overhead 'Chose another target to train'59 replay60endif61 62wait 515063loop64else65 unsetvar 'bardingTrainingTarget'66 overhead 'Chose another target to train'67 replay68endif