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Discipline Aspect

Wiki edited Aug 7, 2026

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A discipline aspect proc gif

Discipline Aspect Special

Iron Will: Inflicts 600 + (60 * Tier Level) damage to your immediate target and increases your Accuracy, Melee Damage, and Damage Resistance by (6.0% + (0.6% * Tier Level)) for 30 seconds (can stack up to two times).


File:disciplineaspectproc.gif

Discipline Aspect Weapon

disciplineaspectweapon
Discipline Aspect Weapon
Melee Accuracy Bonus 10% + 2% per player Discipline Tier Level
Tactics Bonus 10 + 2 per player Discipline Tier Level
Aspect Special Chance
(scales with weapon speed)
0.5% + 0.05% per player Discipline Tier Level
Aspect Special Effect:
Iron Will
Inflicts 600 + (60 * Tier Level) damage to your immediate target and increases your Accuracy, Melee Damage, and Damage Resistance by (6.0% + (0.6% * Tier Level)) for 30 seconds (can stack up to two times)

Discipline Aspect Spellbook

disciplineaspectspellbook
Discipline Aspect Spellbook
Mana Refund Chance 10% + 2% per player Discipline Tier Level
Damage Bonus 10% + 2% per player Discipline Tier Level
Aspect Special Chance
(scales with spell circle)
4% + 0.4% per player Discipline Tier Level
Aspect Special Effect:
Iron Will
Inflicts (600 + (60 * Tier Level)) damage to target and increases your Accuracy, Melee damage, and Damage resistance by (6.0% + (0.6% * Tier Level)) for 30 seconds (can stack up to two times)

Discipline Aspect Armor

disciplineaspectarmor
Discipline Aspect Armor
Armor Rating Bonus 20% + 5% per player Discipline Tier Level
Weapon Special/Ability/Finisher Damage Bonus 15% + 5% per player Discipline Tier Level
Accuracy, Melee Damage, Damage Resistance 4% + 1.2% per player Discipline Tier Level
Finisher Threshold Increase 3% + 1% per player Discipline Tier Level

Weapon Special/Ability/Finisher Damage Bonus

Increases the damage of weapon specials and any weapon ability or finishers that directly deal damage.

Melee Damage + Resistance Bonus after Using Mana

Provides a bonus to a player's accuracy, melee damage and damage resistance. (Note: Prior to May 30, 2026, this bonus used to trigger for 10 seconds after consuming mana)

Finisher Threshold Increase

Increases the health % threshold that players are able to trigger weapon and parry finishers at. Which are at 25% or below on normal creatures, 33% or below on boss-level creatures and 33% for parry finishers, which are based on the players health %.

Discipline Aspect Cloth

  • Hue 2490
  • To Craft: 120 Tailoring, 1 Discipline Distillation and 1 Wool

disciplineaspectcloth

Aspects

aspecttriumph
Aspect Mastery
core agorawave
Agorawave
core air
Air
core arcane
Arcane
core artisan
Artisan
core blood
Blood
core command
Command
core death
Death
core discipline
Discipline
core earth
Earth
core eldritch
Eldritch
core fire
Fire
core fortune
Fortune
core frost
Frost
core gadget
Gadget
core harvest
Harvest
core holy
Holy
core lightning
Lightning
core lyric
Lyric
core madness
Madness
core poison
Poison
core shadow
Shadow
core temporal
Temporal
core void
Void
core war
War
core water
Water
chromaticcore1
Chromatic

Mentioned in official posts